IOIn and Out
Playin game information

In and Out Free Spins

Bonus symbols preserve the expanded grid and highlighted tiles while Avalanche and Heist mechanics remain active.

In and Out Avalanche feature with highlighted tier positions
In and Out Avalanche feature with highlighted tier positions
96.08%RTP6x5 → 8x7Grid24.97%Hit frequency12,086xMaximum
Product overview

In and Out Free Spins overview

In and Out follows Chloé through a luxury heist built on a 6x5 scattered-win grid. Avalanche removes winning symbols, Bombs expand the field toward 8x7, and highlighted positions progress from Bronze through Diamond.

Free Spins preserve the current grid and tiers. Heist Mode turns highlighted areas into individual collection positions containing Coins, Diamonds and special symbols. The listed RTP is 96.08%, hit frequency is 24.97%, and maximum payout is 12,086x.

StudioPlayin
RTP96.08%
Hit frequency24.97%
Grid6x5 expanding to 8x7
Maximum win12,086x bet
Free Spins5 spins plus Super Bonus additions
Heist Mode3 spins plus Extra Life additions
Coin tiersBronze, Silver, Gold and Diamond
Multiplierx2, x3, x4, x5 or x10
Bet range0.20 to 40.00
Free Spins and Super Bonus

Three Bonus symbols begin a five-spin feature

Three Bonus or Super Bonus symbols award Free Spins after all Avalanches finish. The feature begins with five spins, and every Super Bonus included in the trigger adds one more. The current grid size and highlighted tiles carry into the feature.

Up to two Bonus symbols may add up to two extra spins on a Free Spins round. Super Free Spins begin with the maximum grid size. Bomb, Heist Mode and special Heist symbols remain available, so expansion and tier progress can continue during the feature.

In and Out Bonus and Super Bonus symbols for Free Spins
In and Out Bonus and Super Bonus symbols for Free Spins
Avalanche and tile tiers

Winning symbols disappear and new symbols fall into their positions

Any win starts an Avalanche. Symbols that formed the win disappear, open spaces are filled, and the updated grid is evaluated again. This cycle continues until the new arrangement contains no additional win, allowing one paid round to contain several consecutive evaluations.

Positions used by scattered wins become highlighted. Every tile begins without a tier and can progress through Bronze, Silver, Gold and Diamond when later wins include it. Diamond is the highest level, so upgraded areas record where repeated Avalanche wins have passed.

In and Out Avalanche feature with highlighted tier positions
In and Out Avalanche feature with highlighted tier positions
Bomb and expanding reels

Edge and corner Bombs can enlarge the active play area

A Bomb removes itself and immediately adjacent symbols, while Bonus, Super Bonus, Wild and Chloe symbols remain protected. The cleared positions create room for another Avalanche, linking grid expansion with the same refill system used after ordinary wins.

A Bomb on an edge adds a reel or row in that direction before the Avalanche. A corner Bomb can add both. Each direction expands only once, taking the starting 6x5 area toward a maximum 8x7 grid during the current round.

In and Out Burst symbol for highlight tier upgrades
In and Out Burst symbol for highlight tier upgrades
Wild symbols

Wilds substitute across scattered combinations

Wild symbols can appear anywhere and substitute for paying symbols other than Bonus, Bomb and Heist Mode symbols. A Wild may contribute to more than one scattered win, which is important on a grid where Avalanche changes can produce overlapping combinations.

The substitution selects the highest available winning combination according to the paytable. Wilds stay visually separate from Chloe and feature symbols, so their role remains clear as the play area expands from 6x5 toward 8x7.

In and Out Wild symbol used in scattered wins
In and Out Wild symbol used in scattered wins
Heist Mode

Chloe and a highlighted area activate a three-spin collection mode

Heist Mode begins when Chloe and a highlighted area remain after all Avalanches. It starts with three spins. Empty positions spin independently and can show Coins, Diamonds, Bonus and special Heist Mode symbols. Extra Life adds one spin.

Coins, Diamonds and Multipliers remain until the mode ends. The sequence stops when its counter reaches zero or its area fills. The result is then evaluated and play returns to the round that activated the feature.

In and Out Heist Mode coins and diamond multiplier values
In and Out Heist Mode coins and diamond multiplier values
Quick reference

In and Out at a glance

StudioPlayin
RTP96.08%
Hit frequency24.97%
Grid6x5 expanding to 8x7
Maximum win12,086x bet
Free Spins5 spins plus Super Bonus additions
Heist Mode3 spins plus Extra Life additions
Coin tiersBronze, Silver, Gold and Diamond
Multiplierx2, x3, x4, x5 or x10
Bet range0.20 to 40.00
FAQ

In and Out Free Spins questions

What is the RTP?

In and Out lists an RTP of 96.08%.

What is the hit frequency?

The listed hit frequency is 24.97%.

What is the maximum win?

The maximum payout is 12,086x the bet.

What is the starting grid?

The game begins with six reels and five rows.

How large can the grid become?

Bomb expansion can grow the play area to eight reels and seven rows.

What starts an Avalanche?

Any winning combination removes its symbols and starts an Avalanche.

How many Free Spins are awarded?

The feature begins with five spins, with Super Bonus symbols adding more.

What starts Heist Mode?

Chloe and a highlighted area after Avalanches activate it.

How many Heist spins are awarded?

Heist Mode begins with three spins.

What does Extra Life do?

It adds one Heist Mode spin.

Which tile tiers are used?

Positions progress through Bronze, Silver, Gold and Diamond.

What are Heist multiplier values?

The Multiplier can be x2, x3, x4, x5 or x10.

Does the grid work on mobile?

Yes. The play area and feature panels adapt to phone screens.